Review Roundup For Dragon’s Dogma 2
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Review Roundup For Dragon’s Dogma 2



Dragon’s Dogma 2 is almost here, more than a decade since its predecessor offered a groundbreaking playbox of an RPG. If you’ve been missing the Pawn system or the feeling of adventure from a gargantuan world that doesn’t hold your hand, it seems you’re in for a treat.

Instead of betting on radical changes, the sequel is hellbent on iterating on its predecessor’s strengths, pushing the core aspects that made it stand out back in 2012. It currently has a metascore of 87 on GameSpot sister site Metacritic. This rating is the result of 52 critic reviews by the time of publication.

Now Playing: Dragon’s Dogma 2 GameSpot Video Review

GameSpot writer Richard Wakeling states that “Dragon’s Dogma 2 is an enchanting open-world RPG with varied, exciting combat and a player-created companion system that’s still unlike anything else” in his Dragon’s Dogma 2 review. Wakeling also praised the presence of emergent moments, distinct vocations to explore, and the improved Pawn system.

GameSpot also has preorder guides for PC and for consoles for the upcoming sequel by Capcom.

  • Game: Dragon’s Dogma 2
  • Platforms: Steam, PS5, Xbox Series X|S
  • Developer: Capcom
  • Release Date: March 22
  • Price: $70 for the Standard Edition, $80 for the Deluxe Edition

Check out more reviews for the game below:

IGN — 8/10

“The real stars of the show, though, are the special monsters like the Medusa, which are both incredible to behold but also hectic and unique challenges in their own right. Stumbling across these unprompted in my wanderings was a top highlight of the open-ended nature of Dragon’s Dogma 2’s world.” — Jarrett Green [Full review]

The Guardian — 4/5

“The combat is really what drives the game: whether you’re a warrior, a spear-mage, a thief, an archer or a wizard, you work together with your team of hired pawns in battles that feel truly exciting and dangerous, like Monster Hunter’s or Bloodborne’s. You can switch freely between all of these professions, so that when you get bored of closeup fighting you can have a try at archery or spellcasting. Mastering each profession unlocks a huge tree of abilities that always, always keeps fighting fun.” — Keza MacDonald [Full review]

Digital Trends — 3.5/5

“As I would in a Dungeons & Dragons campaign, I’d spend a lot of time properly preparing myself and my pawns for the journey, even if I knew that it was almost inevitable that we’d come up against some tough threat during our travels. I had 10 vocations to choose from in Dragon’s Dogma 2’s class system, and each vocation offers a wildly different playstyle. My favorite was Mystic Spearhand, which mixed magic and close combat and allowed me to stun enemies before swooping in with a powerful strike. I could also use other skills to regain stamina or temporarily become invincible.” — Tomas Franzese [Full review]

Game Informer — 9/10

“Dragon’s Dogma 2 captures the spirit of the original without sanding down the edges of what made it excellent. Its insistence on player exploration and discovery, coupled with an ending I will think about for the rest of the year, makes Dragon’s Dogma 2 a standout game and a worthy successor.” — Jesse Vitelli [Full review]

Eurogamer — 5/5

“I blinked again. It was 5 a.m. now. As I finally managed to pull myself away from Dragon’s Dogma 2, I realised attempting to be unbiased may no longer be possible, because Dragon’s Dogma 2 isn’t bothered about appeasing those who had issues with the original game. In fact, it’s trying to do the complete opposite – it’s doubled down on everything that fans of the original game loved in the hopes of catering to its target audience, which just so happens to be me.” — Lewis Parker [Full review]



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