CoD: Warzone And MW3 Patch Notes Detail Nerf For OP Gun And Spawn Changes
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CoD: Warzone And MW3 Patch Notes Detail Nerf For OP Gun And Spawn Changes



A new update arrived to Call of Duty: Modern Warfare 3 and Warzone on January 11, which finally nerfs the powerful MTZ Interceptor marksman rifle. The patch notes also include updates to spawns on various multiplayer maps and a fix for bugged camo challenges.

The MTZ Interceptor has dominated Warzone since the start of Season 1, but the new update finally offers some balance for the overpowered marksman rifle. A nerf reduces the weapon’s maximum damage from 95 down to 85, and the minimum damage is lowered from 84 to 78.

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An adjustment is also made for the Snake Shot ammunition in Warzone. The damage per pellet at maximum range is drastically reduced from 34 to 12. In addition to these changes, the developer notes that more weapon balancing will arrive for battle royale with the Season 1 Reloaded update on January 17.

For Modern Warfare 3, the update includes spawn adjustments for several multiplayer maps, including Afghan, Invasion, Terminal, and Season 1’s new Meat map.

Several bug fixes were addressed, including UI bugs and multiple issues that could previously cause a player to be unexpectedly kicked back to the multiplayer menu. Another major change is a fix for the bugged Modern Warfare 2 camos, which were preventing some players from progressing with the MW2 completionist camo challenges.

The full patch notes can be found below, as shared by Activision.

Season 1 Reloaded is set to include a new crossover event with The Boys for multiplayer, and Warzone is getting new features such as the covert exfil.

GLOBAL

BUG FIXES

  • Fixed an issue preventing CDL Team Bundles from unlocking properly when purchased from the Store.
  • Fixed an issue causing Event progress to not track properly on the front-end menu.
  • Fixed an issue preventing Emblems from being awarded properly for Prestige Level progress.
  • Fixed an issue causing some Soap Operator Skins to not have appropriate menu imagery and text.

WARZONE

WEAPONS

Weapon Adjustments

Please note that additional weapon adjustments will be going live in the Season 1 Reloaded update which is slated to release on January 17th, 2024.

» Sniper Rifle «

  • MTZ Interceptor (MWIII)
    • Max Damage reduced to 85, down from 95
    • Min Damage reduced to 78, down from 84

Attachment Adjustments

» Ammunition «

  • Snake Shot
    • This attachment will be reenabled with the scheduled Playlist update at 10 AM PT.
    • Damage per pellet at max range reduced to 12, down from 34

BUG FIXES

  • Fixed more collision issues with various elements across Urzikstan allowing Players to exploit/peek/shoot through them.
  • Fixed an issue allowing Players to duplicate Loadout Drop Markers.
  • Fixed an issue causing the Dead Silence icon to unintendedly appear in the killcam.
  • Fixed an issue allowing Players to exploit the Cash deposit balloon in Plunder.
  • Fixed an issue allowing Players to duplicate items in the Backpack menu.
  • Fixed an issue causing Players to get stuck in the Gulag.
  • Fixed an issue causing the After Action Report to end abruptly.
  • Fixed an issue causing some Attachments to not appear correctly when equipped on certain Weapons.
  • Fixed an issue preventing the Dual Kamas unlock challenge from tracking properly.
  • Fixed an issue causing Players to be sent back to the front Menu while navigating Attachments in the Gunsmith.

MULTIPLAYER

UIX

  • Bug Fixes
    • Adjusted several Attachment descriptions to better reflect their true effects.
    • Resolved issues causing the player to be unexpectedly kicked back to the Multiplayer menu in multiple scenarios.
      • Viewing the After Action Report
      • Equipping a Conversion Kit on a Blueprint
      • Utilizing Attachment filters
    • Addressed an issue causing the incorrect Weapon model to appear while selecting a Blueprint in the Gunsmith.

GAMEPLAY

  • Weapon check animations will no longer play upon respawn in small map playlists.
    • Note: This change went live on January 4, 2024.

PROGRESSION

  • Corrected unlock requirements displayed for the Throwing Star (Equipment).
  • Corrected unlock requirements displayed for multiple Attachments.
    • Ravage-10 Stock
    • Rival-9 Compensator Muzzle
  • Resolved a spelling mistake in the Kingslayer Kills Challenge.
  • Daily Bonus Challenge completions will no longer appear as “CHALLENGE NAME MISSING” in the Notifications tray.

MAPS

  • Afghan
    • Added additional spawn points to increase the quality of spawn selection in Team Deathmatch and Domination.
  • Invasion
    • Increased Operator lighting to address poor visibility in certain areas.
    • Adjusted spawns to prevent unnecessary spawn flips while the Bus Station capture point (P3) is active in Hardpoint.
  • Meat
    • Adjusted spawns to prevent players in the Garage from killing enemies upon respawn.
  • Rust
    • Increased consistency of quality spawn selection.
  • Sporeyard
    • Players can no longer become stuck upon respawning in Storage.
  • Terminal
    • Adjusted spawn points near Security to prevent unfavorable spawn conditions in Team Deathmatch and Domination.

MODES

  • Gun Game
    • Removed a placeholder image found in the Stats tab of the Scoreboard.
  • Operation Spearhead (War)
    • Loadout Drop (Field Upgrade) will no longer destroy the tank and cause a stalemate.

WEAPONS & ATTACHMENTS

» Submachine Guns «

  • AMR9
    • Once unlocked, the JAK Ettin Double Barrel Kit Attachment can now be equipped.
  • WSP-9
    • Incompatible hybrid Optic Attachments can no longer be equipped.

» Handguns «

  • TYR
    • Once unlocked, the JAK Beholder Rifle Kit Attachment can now be equipped.

EQUIPMENT

  • Scatter Mine (Tactical)
    • Reduced explosive damage to 1 to prevent lethality in Hardcore Modes.
      • Note: This change does not apply to Core Modes.

KILLSTREAKS

  • Remote Turret
    • Repositioning the turret will no longer cause it to become more vulnerable to incoming damage than intended.

CUSTOMIZATION

  • Improved white accent color coverage of the Atlanta FaZe 2024 Camo.

ZOMBIES

WEAPONS

» Aether Blade «

  • Addressed an issue where players would lose their Aether Blade if it was thrown at and hit a Harvester Orb.
  • Closed a duplication exploit associated with Ammo Caches.

GAMEPLAY

Weekly Challenges

  • Week 4
    • Addressed an issue that prevented the ‘Destroy 5 Vehicles with a Recommended Weapon’ challenge from tracking.

General

  • Addressed an issue where the maximum reserve ammo for some weapons was inconsistent between Urzikstan and the Dark Aether Rift.

UIX

Weapons

  • Addressed an issue that prevented the Gutter Knife from appearing correctly in the Weapon select menu.

PROGRESSION

Camos

  • MWII Completionist Camos
    • Addressed an issue where some players were unable to progress MWII Weapon Camo challenges after the MWIII Season 1 update.

STABILITY

  • Added various crash and stability fixes.



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